Update for Ehtia's Odyssey: Version 10.1
Ehtia's Odyssey » Devlog
Hey folks! A new update for Ehtia's Odyssey is out! This time it's a more major update.
The changelog is included within the ZIP, but i'll post it here anyway for convenience. Please enjoy this update!
Version 10.1 + Added turn counter. + Rebalanced superboss and added ultimate skills for all party members. + Broth's stats were tweaked to be more tanky and should still serve useful even after Yuuri is available. + Some skills were altered to make the game harder, or easier, depending on how you see it: - Infirmare debuffed; now only reduces 25% of physical resistance. However you can still use Infirmare II to reduce this back on 50%. + Frolic skill buffed, now deals damage on enemies. Note that one enemy can use this skill. + Stratum 6's superboss buffs (full power version only, the weak version remains the same for balance): + Now properly difficult + Nearly immune to most ailments except sleep. + Has three new skills: ()Lost Glyph: Punishment - Deals fatal damage to one target. (50% HP & below)Lost Glyph: Eradicate - Deals high damage to all targets. ()Lost Glyph: Slow Time - Enemies have agility and evasion rate reduced. + Starting on phase 2, it will summon two little branches to it's aid which make the fight much harder. On turn 15, these branches will heal the boss and themselves for 20% of their HP. Each branch has 12500 HP. + Low-health Instantkill window reduced; now it can activate at 15% HP instead of the previous 5%. so make sure to kill the boss fast when it's at 6000 HP and below.
Files
Ehtia's Odyssey_pubFinal.zip 393 MB
16 days ago
Get Ehtia's Odyssey
Ehtia's Odyssey
Status | Released |
Author | Blastpix Games |
Genre | Role Playing, Puzzle |
Tags | 3D, Difficult, Dungeon Crawler, Pixel Art, sgb, smile-game-builder, Turn-based, Unity |
Languages | English |
More posts
- Update for Ehtia's Odyssey: Version X(10)22 days ago
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